Over the last month I've been making graphics and fixing small bugs that had accumulated over time. The bug fixes aren't worth discussing much, just some pathing and AI issues that have been bugging me for some time, as well as some reorganizing in the code and game play tweeks. For example, making it so the player couldn't press the attack button and then turn in every direction while the weapon swung.
Not being an artist, I found that drawing a tree was a pretty hard thing to do. I went over maybe five different renditions until I finally settled on one.