Dev Blog

Dev Blog 4: That's a Buffalo

Like many of you, I was busy over the holidays.  I ended up not getting much work done over those weeks due to family, travel, and watching my kids over the break.  I actually had hoped to accomplish more and to top it off, we were busy replacing a broken down car last week.  So that cut into my free time as well.  Enough with the excuses though, as I did get a few things done...

 

 

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Dev Blog 3: Drawing Monitor

As mentioned previously, I wanted to get a drawing monitor to assist in art creation.  I decided to purchase the Ugee 19 inch monitor [Amazon Link] and so far have been very happy with it.  It tracks the pen correctly, is sensitive enough for my needs, and so far seems sturdy and reliable.  I've tried drawing on it a few nights now and so far I haven't any issues.  

Dev Blog 1: Motivation

Coming up with a concept for a game is generally pretty easy.  I have countless ideas that I'd like to create, but the time required to make just one turns choosing a project into a more difficult task.  I am the father of two little boys and decided that I'd like to make a game for them.  I'm not planning on making a kids game.  No, I'm aiming more for a game that they can appreciate when they're older and something that would still be entertaining to an adult.  Doing so also gives me more time, as I won't have to worry about it being complete before they grow to old.

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