I've really been struggling to find the inspiration to work on my game for the past several months. When covid was in full swing and lockdowns were occurring, I just didn't feel like working on the project. At the time I was primarily working on UI and I really dislike that part of the work. Doing more than a full day of work, followed by family duties, it really wasn't at the top of my list to just spend my little free time dredging through the tedium of interfaces, bug fixes, and upgrading various dependencies. I tried to keep going and managed to get most of the way through what I was trying to create, but in the end, I got out of the habit and even several attempts later, I couldn't get back into it. It felt like a chore.
The project now is several years old. I started it at the end of November 2015. I see code and logic that I don't even remember writing. I feel like I'm failing if I don't complete this, but even ballpark guess is that I wouldn't even be half done. Often when I played a game or do some other activity, I'd feel guilty that I wasn't working on this. As I developed I felt like the game wasn't fun, it was too clunky, didn't look good enough, etc.
I've been tossing around stopping work on this for several months. Dreading writing this up and second guessing myself. But think at this point it will be best for me to set the project down indefinitely. I really wanted to make a game for my kids, one that tells a story with them in it. I thought that it'd only take a three or so years, but as its dragged on and on, now they're older and it wouldn't probably mean as much.
I hope I'll pick something up again someday when I don't need to dedicate so much time to other things. I feel like I have so many ideas that I'd love to make. It just takes so long to get there.